You can now build Level Doors that only allow players of a certain level to open them. Additionally, this door will only open for that player, so it is impossible for lower level players to sneak through.
You can set the level by getting close to the door and doing /leveldoor <minimum level number>
I've rearchitected Root to take advantage of these -- now you have to do some Draco & Zombie quests and finish Level 1 before you can wander out to the wider world.
Other changes today:
- EXP bar increases show during dialogue again
- Players can now drop any sword except the white starter sword
- IRC no longer shows every single join/quit message (it was getting a bit overwhelming. Now it just shows player count every minute)