RobbyZ's Blog Indie game devblog for Dragon Audit, 8BitMMO & March of Industry


World Atlas (Feb 10, 2012)

So, after three evenings of rendering, and some automated stitching of thousands of tiny tiles together, the world atlas is FINALLY ready! Keep in mind there are some graphical glitches, but you can still get a sense of the overall world.

Click the image for a much larger version

I had no idea there was so much built up already!  I mean, look at the scale of the player vs the scale of the world.  HUGE.  Mwhahaha. 😀

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  1. I wish you would put many kinds of enemies. 😀

  2. Whoops image is down.

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