8BitMMO Blog The official devblog of 8BitMMO

17Jun/149

MegaMap v3

After many months of development, rendering, more development, even more rendering, the new map is finally online!  This is the first map update in more than half a year, and as this new map also includes =67, Potato Server, and many Pocket Universes, there's a ton of cool stuff to see!

megamap-v3

If you would prefer your pocket universe not show up on the map, you can type /togglemapprivacy while standing in your pocket universe.  The change will take effect next time the map is generated.

The map making process is now more automated, so it shouldn't take another half year for the next map refresh :)

Filed under: Game update 9 Comments
16Jun/146

Steam Trading Cards

steam-trading-cards

You can now earn Steam Trading Cards in-game!  As we are free to play, you should earn approximately one card drop for every $9 USD spent (the same as all free to play games on Steam that have trading cards).

If you don't want your cards, send them to me :P

NOTE:  Currently the Founders Packs do not grant trading cards.  I have requested Valve allow this, but not heard back on this request yet.

Filed under: Game update 6 Comments
5Jun/1414

The Garbotron 8BitMMO Parody is pretty much the best thing ever

Filed under: Uncategorized 14 Comments
29May/144

Native 64-bit Linux

I've created a new build for 64-bit Linux users -- now you shouldn't need to install i386 libraries in order to play.  You may need to Verify Game Integrity Cache in order to get the new depot.

32-Bit Linux should remain unaffected

Lemme know if it works for you :)

Filed under: Game update 4 Comments
28May/1411

Steam Achievements are in!

achievementI am excited to announce that you can now unlock Steam Achievements while you play the Steam edition of the game.  Check out the full list of achievements.

ALL achievements can be earned by all players, although some can be a bit tricky ;)

Some special notes for existing players:

  • If you've already collected reward blocks, you can trigger the achievement via /rewardblocks
  • If you've already completed Draco's questline, talking to him will unlock both those achievements
  • If you've already fallen in the pit, talking to RobbyZ will unlock that achievement

Special Mac note:  The overlay doesn't work on my machine, but the actual unlocking does work.

Filed under: Game update 11 Comments
20May/148

Assorted Updates

Fridge / Flowers Fix:  There was a bug where the Fridge & Flowers household goods items were poking out through ceilings.  If you pick them up and place them again, now they will correctly sort.

Draco Tutorial:  Draco gives new players 10 half-sized blocks now.  I suspect these will be a bit easier for new players to learn with than the full size blocks.

Shadow/outline tuning:  Picking up a block should correctly adjust the outlines of remaining blocks around it now.  Shadows on dirt should be more likely to show up.  Also, when moving the placement preview block, shadows will only be recalculated as needed.

TV Rename:  Modern TV is now officially called Platscreen TV in the shop.  Not sure who started calling it that, but you're a genius. :P

Filed under: Game update 8 Comments
13May/147

Mac + Linux, also Trade fix

I've just pushed to Steam Mac & Linux builds!  I had to rewrite part of the rendering pipeline for Mac, but it seems to be working well so far.

These builds should be considered very beta, so please report bugs that affect these platforms on the forums (or if it just works, that's good to hear too! ;))

Linux has been tested and is known to work on Ubuntu 12.04 32-bit.
Mac has been tested and is known to work on OSX 10.9.2 (Mac Mini).

Known issues:

  • Mac + Linux: Overlay doesn't seem to work in-game.
  • Mac + Linux: If you switch windows, you may see two cursors in-game.
  • Mac:  Game & launcher icons are shown as generic Java icons.
  • Mac:  Java icon sometimes continues to be shown after game is finished, until icon is clicked.
  • Linux (64bit):  Additional libraries are required, please see 'How to Install 8Bit-MMO on 64-bit Ubuntu' in the FAQ.

I've also fixed an issue that affected trading.  Trading now has better trade offer validity checking, so if you happen to get hit by phantom inventory objects, those objects won't appear to be tradeable anymore.

Filed under: Game update 7 Comments
29Apr/140

Configure your e-mail settings

Just uploaded a new build which adds ability to configure your e-mail settings directly -- just go menu > options > Account/E-mail Settings

Filed under: Game update No Comments
26Apr/1434

A whole bunch of new household goods!

householdGoods

I've just added a bunch of new household goods -- almost everything we made in the art livestream a couple days ago.  The stove pictured above is NOT yet publicly available, as I have some special plans for that ;)

I changed the way items are placed too -- most items smaller than a half block will now attempt to horizontally & vertically center themselves within the tile.  Also, when placing signs, they no longer snap away from you when you place them.

Filed under: Game update 34 Comments
24Apr/149

IRC SSL Certs & Web Path Updated

The ssl certs for the irc server were a bit out of date...

*   Valid since Jan  2 23:14:56 2005 GMT to Jan  2 23:14:56 2006 GMT

Okay, maybe a lot out of date :P.  Anyhow, they're valid again now for both the irc server itself, as well as web access.  Note if you had the irc web interface bookmarked, it's got a different path now.

Filed under: Game update 9 Comments