One of the features requested by many players is music. I'm excited to announce that music is now in 8BitMMO!
Amazing chiptune artists Danimal Cannon, Zef, PROTODOME, and Honin Myo Audio have agreed to let me use a number of their excellent songs in-game. All told there is now 82 minutes of high quality music included. Select tracks from these albums are included:
The tracks played are dependent on the area you're in: Town areas will play more relaxed songs, Wilderness areas will play adventurous tracks, and PVP/PVE areas will play actionful combat music. And when you level-up, there's a special track for that too!
Whenever you're curious about the current song playing, hover over the music information box at the top of the screen:
- Skip - skips the currently playing song
- Thumbs Up - lets me know you like the currently playing song. Over time, I will be able to see what everyone's favorite songs are and prioritize the playlists accordingly
- Visit Artist Website - if you enjoy the song, go to the artist's website to download it!
Also, you can now modify music/sfx volume in options. These volume level settings will be saved between sessions.
Getting the Update
Steam - Allow Steam to update the game then relaunch from Steam.
Desktop Edition - Download the latest Desktop Edition Launcher from here.
Web Applet / Kongregate / Amazon Editions - When in-game, simply hover over the music icon and click "Download Music!". The music files will download in the background and begin playing automatically after the download is complete -- it's 130 megs, so it might take a minute
Please join me in welcoming thehermitbros as our newest in-game moderator!
- You can no longer fight the darkness (swords don't cause shadows to go away)
- Fixed bug where sometime items would pickup/drop items when closing windows
- Fixed bug where some windows would let you pickup/drop items through them accidentally
- Can no longer place objects inside terrain you don't own (previously it was possible to get objects stuck inside terrain and impossible to get them back)
- Steam In-Game Purchasing added. Now you can purchase packs in-game, instead of having to go through a web browser. There is a small bug with this currently though, so please see note below.
Special Note about Steam In-Game Purchasing
There is currently a bug I am investigating where if you launch the game via Steam, you can only perform one in-game purchase per time you restart the game. The first purchase per session works perfect. On the second purchase, it will bring up the popup and you will not be able to click 'Authorize.' Don't worry if you hit this bug - this does NOT bill your account. In order to make a second purchase, restart the game. I am currently asking Valve on how to fix this bug and hope to have a fix soon.
In build 923, just released, you can now customize your key binds.
Want to use Z,Q,S,D to move instead of W,A,S,D? Now you can! Just go to Menu > Options > Edit Key Bindings. You can change your key bindings in any version of the game.
Note that if you use the web edition, you will have to restart your browser and clear your cache to get this update. If you don't have a Edit Key Bindings button on the Options screen, you are not on the most recent build (923).
If you're in Seattle and going to the World of Warcraft rave on Friday, say hi if you spot me! Sounds like a few of us will be there
Just got my Intel Steam Machine earlier today, played around with it a bit and got a SUPER early test build of 8BitMMO running on the hardware! Check it out!
Special thanks to Tom Miller / Honin Myo Audio for music used in this video!
* Into The Wilderness
* Grassy Meadow
Java has helpfully released an update which breaks some applets, including 8BitMMO. I'll be taking a look at this shortly, but in the meanwhile you can still use the Desktop Edition or the Steam Edition.
UPDATE: Applet should now be fixed
We've snuck into REACTOR's supply closet and set up shop there. I'm pretty psyched about our new digs:
We've also got a white board, but it is full of secrets.
It was very tough to select a winner, there were many high quality entries. But after much thought, the winners have been chosen for each server.
On Primary Server, Xerp has won with his entry (shown below). On Potato Server, Fungdark has won.
Congratulations to the winners, and thanks to everyone who entered. I'm very proud to see so many excellent entries -- you guys are skillful builders! Based on how good these entries are, I'm now planning to do more building contests in future.
Each server has the new area linked via Root, although due to instancing, you may not see the correct link until after you've been outside Root for at least ten minutes.